Summary

As the party traveled toward the Vel’Therin Expanse, they defeated a group of Silent Fist bandits trying to bully Cal into paying them. At a nearby tavern, they learned that the creator of the Scary Frankenstein Guy is a Drow named Ned Grindledark, who is reportedly traveling to the Kingdom of Caer Thalar. After Roz successfully stole an invisibility amulet from a local gambler, the group discovered that a patron of the tavern named The Seer had abducted their guide, Theratina, to sell her into slavery at the Arena of Vel’Therin Expanse. Following a three-day pursuit, the party arrived at the arena and chose to fight on Theratina’s behalf to settle her “debts”. They successfully slew a weakened Behir, securing 4 of its teeth and 6 of its scales as trophies, and liberated Theratina before retreating back into the city.

Events

Encounter with the Silent Fist

  • There are many narrow creeks and shallow rivers as we travel along the river out of The Border City.
  • We dock our boat to prevent it from breaking and begin walking toward the Vel’Therin Expanse.
  • A few hours into our walk, we hear commotion ahead where a single person, Cal, is arguing with a large group of people.
  • The crowd is a group of bandits called The Silent Fist who claim they “own” the road and demand 5G per person to pass.
  • We decide to fight them instead and kill them all; Avenj claims their bones.
  • We search the bodies and find 25G and a scroll with orders talking about guarding the posts.
  • The scroll, from Thalan’dor, warns: “Do not trust people coming from the south due to the war between Iskar’Thul and Karvok Thuldor”.

Arrival at the Traveling Tavern

  • Looking through the eyes of Hoots, I spot a tavern with people coming in and out about an hour away, and we begin to walk toward it.
  • Clouds begin to get grey overhead around 4pm as we arrive at An Unnamed Tavern North of The Unnamed City.
  • The tavern is staffed by Asia, who claims the Travelling Tavern is in motion and is supposedly going to Brackenmill.
  • Asia mentions a man who “lost something” passed by a few days ago; her description makes it clear he is the creator of the Scary Frankenstein Guy.
  • She describes him as a “weird looking Drow with a long pointed nose” who wore no brands but had a “weird croft black cloak with a piece ripped off of the arm” and a mask covering only his eyes.
  • The missing cloak piece sounds like The Awakening badge, and the mask appears to be the other half of the voice-changing mask.
  • Cal rents a room for 2S, and the party buys drinks and eggs for 6G.

Poker with The Card-Jutsu


Heist of the Invisible Amulet

  • Roz asks the party to distract the other patrons while he steals the amulet.
  • Theodore goes to Asia to pay the bill; she offers to forget it if they clean the place, so he casts Prestidigitation everywhere.
  • Avenj chats with another woman in the corner to distract her, but he gets uncomfortable when she flirts and walks away.
  • Roz successfully takes the necklace without being noticed; it is no longer invisible, and he puts it in his pocket.

The Seer and the Abduction

  • Cal flirts with a lady with dreadlocks named The Seer, who is a member of The Silent Fist.
  • She defends their toll collection, calling elvish cities “a utopia,” and shows a necklace with vials containing tiny, banging people inside.
  • She claims they are “legally captured” prisoners; Cal is unsure if the necklace itself is magic.
  • Asia mentions a free campground out back for the party to stay at.
  • We notice Theratina is missing and find The Seer outside on a horse with Theratina trapped in one of her vials.
  • We unsuccessfully try to stop her as the horse takes off.

The Three-Day Chase

  • We take four horses from the stable and a wagon, allowing us to rotate sleeping during a multi-day chase.
  • The Seer appears not to sleep; we chase her for three days.
  • Eventually, she enters index.
  • Hoots watches her enter the city and go into the arena before losing sight of her.
  • Roz casts Locate Object on Theratina’s Rapier to track her.

The Arena of Vel’Therin Expanse

  • Heading to the arena, we meet two massive Dragonborn with The Silent Fist’s sigil who call themselves “the chain”.
  • We speak with a man named Tigel and confirm the location is the Arena of Vel’Therin Expanse.
  • The Seer walks out of the arena with a bag of gold; she claims she is just trading prisoners.
  • Theratina is scheduled to fight 3 Goblins to settle her “debt” for killing 8 bandits.
  • The party’s options are to pay her 200G fine or fight on her behalf against monsters chosen by The Seer.
  • We choose to fight and select the “yellow” option.
  • The announcer hovers on metal to the center of the arena to introduce us, and the party levels up.

Battle with the Behir

  • We fight an old, weakened Behir that has been fighting for a long time.
  • It is wounded on the top and left side of its head; we learn hitting these spots is an automatic crit, though the AC is higher.
  • We kill the creature and harvest 4 of its teeth and 6 of its scales as trophies.
  • The party quickly leaves the arena before being forced into another fight and ends the session back in the city.