publish: true
aliases:

  • Mastiff
    created: 2026-03-09T12:15:33.964-04:00
    modified: 2026-03-09T12:15:33.964-04:00
    published: 2026-03-09T12:15:33.964-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xmm
  • ttrpg-cli/monster/cr/1-8
  • ttrpg-cli/monster/environment/forest
  • ttrpg-cli/monster/environment/hill
  • ttrpg-cli/monster/environment/urban
  • ttrpg-cli/monster/size/medium
  • ttrpg-cli/monster/type/beast
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Mastiff

Source: Monster Manual (2024) p. 365, Player’s Handbook (2024) p. 353. Available in the SRD and the Free Rules (2024)

Animals

Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.

A druid calls on animals o...
Aquatic animals swim along...
Inhabitants of the rain fo...

title: Mastiff
![](Mechanics/CLI/bestiary/beast/token/mastiff-xmm.webp#token)
*Medium beast, Unaligned*
 
- **Armor Class** 12 
- **Hit Points** 5 (`1d8 + 1`) 
- **Speed** 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|14 (+2)|12 (+1)| 3 (-4)|12 (+1)| 7 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Perception](Mechanics/CLI/rules/skills.md#Perception) +5
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 15
- **Languages** —
- **Challenge** 1/8
 
## Actions
 
***Bite.*** *Melee Attack Roll:* `+3`, reach 5 ft. *Hit:* 4 (`1d6 + 1`) Piercing damage. If the target is a Medium or smaller creature, it has the [Prone](Mechanics/CLI/rules/conditions.md#Prone) condition.

Environment

forest, hill, urban