publish: true
aliases:
- Frog
created: 2026-03-09T12:15:34.088-04:00
modified: 2026-03-09T12:15:34.088-04:00
published: 2026-03-09T12:15:34.088-04:00
tags: - ttrpg-cli/compendium/src/5e/xmm
- ttrpg-cli/monster/cr/0
- ttrpg-cli/monster/environment/forest
- ttrpg-cli/monster/environment/swamp
- ttrpg-cli/monster/size/tiny
- ttrpg-cli/monster/type/beast
cssclasses: - json5e-monster
obsidianUIMode: preview
Frog
Source: Monster Manual (2024) p. 354, Player’s Handbook (2024) p. 349. Available in the SRD and the Free Rules (2024)

Animals
Use these stat blocks to represent the creatures they’re named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
Gallery



title: Frog

*Tiny beast, Unaligned*
- **Armor Class** 11
- **Hit Points** 1 (`1d4 - 1`)
- **Speed** 20 ft., swim 20 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 1 (-5)|13 (+1)| 8 (-1)| 1 (-5)| 8 (-1)| 3 (-4)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Perception](Mechanics/CLI/rules/skills.md#Perception) +1, [Stealth](Mechanics/CLI/rules/skills.md#Stealth) +3
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 30 ft., passive Perception 11
- **Languages** —
- **Challenge** 0
## Traits
***Amphibious.*** The frog can breathe air and water.
***Standing Leap.*** The frog's [Long Jump](Mechanics/CLI/rules/variant-rules/long-jump-xphb.md) is up to 10 feet and its [High Jump](Mechanics/CLI/rules/variant-rules/high-jump-xphb.md) is up to 5 feet with or without a running start.
## Actions
***Bite.*** *Melee Attack Roll:* `+3`, reach 5 ft. *Hit:* 1 Piercing damage.Environment
forest, swamp