publish: true
aliases:

  • Confusion
    created: 2026-03-09T12:15:34.014-04:00
    modified: 2026-03-09T12:15:34.014-04:00
    published: 2026-03-09T12:15:34.014-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
  • ttrpg-cli/spell/feat/mark-of-scribing
  • ttrpg-cli/spell/level/4th-level
  • ttrpg-cli/spell/school/enchantment
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/burden-of-discord
  • ttrpg-cli/spell/subclass/burden-of-levity
  • ttrpg-cli/spell/subclass/circle-of-spores
  • ttrpg-cli/spell/subclass/drake-blooded
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/gingerbread-magic
  • ttrpg-cli/spell/subclass/great-old-one-patron
  • ttrpg-cli/spell/subclass/house-of-bishops
  • ttrpg-cli/spell/subclass/oathbreaker
  • ttrpg-cli/spell/subclass/overlord
  • ttrpg-cli/spell/subclass/purple-magic
  • ttrpg-cli/spell/subclass/trickery-domain
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Cleric (Trickery Domain)
  • Druid
  • Druid (Circle of Spores)
  • Fighter (Eldritch Knight)
  • Martyr (Burden of Discord)
  • Martyr (Burden of Levity)
  • Necromancer (Overlord)
  • Paladin (Oathbreaker)
  • Rogue (Arcane Trickster)
  • Sorcerer
  • Warden (Drake-Blooded)
  • Warlock (Great Old One Patron)
  • Warmage (House of Bishops)
  • Witch (Gingerbread Magic)
  • Witch (Purple Magic)
  • Wizard

Confusion

4th-level, Enchantment

  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (three nut shells)
  • Duration: Concentration, up to 1 minute

Each creature in a 10-foot-radius Sphere centered on a point you choose within range must succeed on a Wisdom saving throw, or that target can’t take Bonus Actions or Reactions and must roll 1d10 at the start of each of its turns to determine its behavior for that turn, consulting the table below.

dice: 1d10Behavior for the Turn
1The target doesn’t take an action, and it uses all its movement to move. Roll 1d4 for the direction: 1, north; 2, east; 3, south; or 4, west.
2-6The target doesn’t move or take actions.
7-8The target doesn’t move, and it takes the Attack action to make one melee attack against a random creature within reach. If none are within reach, the target takes no action.
9-10The target chooses its behavior.
^1-behavior-for-the-turn

At the end of each of its turns, an affected target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. The Sphere’s radius increases by 5 feet for each spell slot level above 4.

Classes: Bard; Cleric (Trickery Domain); Druid (Circle of Spores); Druid; Fighter (Eldritch Knight); Martyr (Burden of Discord); Martyr (Burden of Levity); Necromancer (Overlord); Paladin (Oathbreaker); Rogue (Arcane Trickster); Sorcerer; Warden (Drake-Blooded); Warlock (Great Old One Patron); Warmage (House of Bishops); Witch (Gingerbread Magic); Witch (Purple Magic); Wizard

Source: Player’s Handbook (2024) p. 253. Available in the SRD and the Free Rules (2024)