publish: true
aliases:

  • Abduct
    created: 2026-03-09T12:15:33.947-04:00
    modified: 2026-03-09T12:15:33.947-04:00
    published: 2026-03-09T12:15:33.947-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/warlock
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
  • ttrpg-cli/spell/level/7th-level
  • ttrpg-cli/spell/school/conjuration
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Sorcerer
  • Warlock
  • Wizard

Abduct

7th-level, Conjuration

  • Casting time: 1 minute
  • Range: 1 miles
  • Components: V, S, M (a silver saucer)
  • Duration: 1 hour

This spell attempts to teleport a creature within range to your location. You must know the target’s precise location when you cast this spell; if it is more than 100 feet from its supposed location, the spell fails. The target must succeed on a Charisma saving throw or be teleported to an unoccupied space you can see within 30 feet of yourself. You can magically bind the target with nearby restraints, such as Manacles, when it is teleported. When the spell ends, you choose whether the target remains in its location or if it is teleported back to the location from which it left.

Classes: Bard; Sorcerer; Warlock; Wizard

Source: Valda’s Spire of Secrets (2024)