publish: true
aliases:

  • Scout
    created: 2026-03-09T12:15:33.901-04:00
    modified: 2026-03-09T12:15:33.901-04:00
    published: 2026-03-09T12:15:33.901-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/mm
  • ttrpg-cli/monster/cr/1-2
  • ttrpg-cli/monster/environment/arctic
  • ttrpg-cli/monster/environment/coastal
  • ttrpg-cli/monster/environment/desert
  • ttrpg-cli/monster/environment/forest
  • ttrpg-cli/monster/environment/grassland
  • ttrpg-cli/monster/environment/hill
  • ttrpg-cli/monster/environment/mountain
  • ttrpg-cli/monster/environment/swamp
  • ttrpg-cli/monster/environment/underdark
  • ttrpg-cli/monster/size/medium
  • ttrpg-cli/monster/type/humanoid/any-race
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Scout

Source: Monster Manual p. 349. Available in the SRD

Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

title: Scout
![](Mechanics/CLI/bestiary/humanoid/token/scout.webp#token)
*Medium humanoid (any race), Any alignment*
 
- **Armor Class** 13 ([leather armor](Mechanics/CLI/items/leather-armor-xphb.md))
- **Hit Points** 16 (`3d8 + 3`) 
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|11 (+0)|14 (+2)|12 (+1)|11 (+0)|13 (+1)|11 (+0)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Nature](Mechanics/CLI/rules/skills.md#Nature) +4, [Perception](Mechanics/CLI/rules/skills.md#Perception) +5, [Stealth](Mechanics/CLI/rules/skills.md#Stealth) +6, [Survival](Mechanics/CLI/rules/skills.md#Survival) +5
- **Senses** passive Perception 15
- **Gear** [longbow](Mechanics/CLI/items/longbow-xphb.md), [shortsword](Mechanics/CLI/items/shortsword-xphb.md)
- **Languages** any one language (usually Common)
- **Challenge** 1/2
 
## Traits
 
***Keen Hearing and Sight.*** The scout has advantage on Wisdom ([Perception](Mechanics/CLI/rules/skills.md#Perception)) checks that rely on hearing or sight.
 
## Actions
 
***Multiattack.*** The scout makes two melee attacks or two ranged attacks.
 
***Shortsword.*** *Melee Weapon Attack:* `+4` to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage.
 
***Longbow.*** *Ranged Weapon Attack:* `+4` to hit, ranged 150/600 ft., one target. *Hit:* 6 (`1d8 + 2`) piercing damage.

Environment

coastal, mountain, grassland, hill, arctic, forest, swamp, underdark, desert