publish: true
aliases:
- Giant Hyena
created: 2026-03-09T12:15:34.097-04:00
modified: 2026-03-09T12:15:34.097-04:00
published: 2026-03-09T12:15:34.097-04:00
tags: - ttrpg-cli/compendium/src/5e/mm
- ttrpg-cli/monster/cr/1
- ttrpg-cli/monster/environment/desert
- ttrpg-cli/monster/environment/forest
- ttrpg-cli/monster/environment/grassland
- ttrpg-cli/monster/environment/hill
- ttrpg-cli/monster/size/large
- ttrpg-cli/monster/type/beast
cssclasses: - json5e-monster
obsidianUIMode: preview
Giant Hyena
Source: Monster Manual p. 326. Available in the SRD and the Basic Rules (2014)
title: Giant Hyena

*Large beast, Unaligned*
- **Armor Class** 12
- **Hit Points** 45 (`6d10 + 12`)
- **Speed** 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|14 (+2)|14 (+2)| 2 (-4)|12 (+1)| 7 (-2)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** [Perception](Mechanics/CLI/rules/skills.md#Perception) +3
- **Senses** passive Perception 13
- **Languages** —
- **Challenge** 1
## Traits
***Rampage.*** When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
## Actions
***Bite.*** *Melee Weapon Attack:* `+5` to hit, reach 5 ft., one target. *Hit:* 10 (`2d6 + 3`) piercing damage.Environment
grassland, forest, hill, desert