publish: true
aliases:

  • Giant Boar
    created: 2026-03-09T12:15:33.888-04:00
    modified: 2026-03-09T12:15:33.888-04:00
    published: 2026-03-09T12:15:33.888-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/mm
  • ttrpg-cli/monster/cr/2
  • ttrpg-cli/monster/environment/forest
  • ttrpg-cli/monster/environment/grassland
  • ttrpg-cli/monster/environment/hill
  • ttrpg-cli/monster/size/large
  • ttrpg-cli/monster/type/beast
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Giant Boar

Source: Monster Manual p. 323. Available in the SRD and the Basic Rules (2014)

title: Giant Boar
![](Mechanics/CLI/bestiary/beast/token/giant-boar.webp#token)
*Large beast, Unaligned*
 
- **Armor Class** 12 (natural armor)
- **Hit Points** 42 (`5d10 + 15`) 
- **Speed** 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|17 (+3)|10 (+0)|16 (+3)| 2 (-4)| 7 (-2)| 5 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 8
- **Languages** —
- **Challenge** 2
 
## Traits
 
***Charge.*** If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (`2d6`) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked [prone](Mechanics/CLI/rules/conditions.md#Prone).
 
***Relentless (Recharges after a Short or Long Rest).*** If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
 
## Actions
 
***Tusk.*** *Melee Weapon Attack:* `+5` to hit, reach 5 ft., one target. *Hit:* 10 (`2d6 + 3`) slashing damage.

Environment

grassland, forest, hill