publish: true
aliases:

  • Falling into Water
    created: 2026-03-09T12:15:34.049-04:00
    modified: 2026-03-09T12:15:34.049-04:00
    published: 2026-03-09T12:15:34.049-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/tce
  • ttrpg-cli/hazard/wld
    cssclasses:
  • json5e-hazard
    obsidianUIMode: preview

Falling into Water

Wilderness Hazard

A creature that falls into water or another liquid can use its reaction to make a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check to hit the surface head or feet first. On a successful check, any damage resulting from the fall is halved.

Sources

Tasha’s Cauldron of Everything p. 170