publish: true
aliases:
- Secondary Tables; Arcane Matters
created: 2026-03-09T12:15:34.408-04:00
modified: 2026-03-09T12:15:34.408-04:00
published: 2026-03-09T12:15:34.408-04:00
tags: - ttrpg-cli/compendium/src/5e/xge
cssclasses: - json5e-note
obsidianUIMode: preview
Secondary Tables; Arcane Matters
Source: Xanathar’s Guide to Everything p. 70
Arcane Matters
| dice: d10 | Magical Event |
|---|---|
| 1 | You were charmed or frightened by a spell. |
| 2 | You were injured by the effect of a spell. |
| 3 | You witnessed a powerful spell being cast by a cleric, a druid, a sorcerer, a warlock, or a wizard. |
| 4 | You drank a potion (of the DM’s choice). |
| 5 | You found a spell scroll (of the DM’s choice) and succeeded in casting the spell it contained. |
| 6 | You were affected by teleportation magic. |
| 7 | You turned invisible for a time. |
| 8 | You identified an illusion for what it was. |
| 9 | You saw a creature being conjured by magic. |
| 10 | Your fortune was read by a diviner. Roll twice on the Life Events table, but don’t apply the results. Instead, the DM picks one event as a portent of your future (which might or might not come true). |
| ^arcane-matters |