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  • Magic Mushrooms; Magic Mushroom Effects
    created: 2026-03-09T12:15:34.402-04:00
    modified: 2026-03-09T12:15:34.402-04:00
    published: 2026-03-09T12:15:34.402-04:00
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  • ttrpg-cli/compendium/src/5e/tce
    cssclasses:
  • json5e-note
    obsidianUIMode: preview

Magic Mushrooms; Magic Mushroom Effects

Source: Tasha’s Cauldron of Everything p. 166

Magic Mushroom Effects

dice: d10Effects
1The creature’s skin turns an unusual color. Roll a d4: 1, purple with yellow splotches; 2, bright orange with tiger stripes; 3, tree-frog green with red squiggles; 4, hot pink with yellow spots. This change is permanent unless removed by a greater restoration spell or similar magic.
2The creature gains the enlarge or reduce effect (50 percent chance of either) of the reduce spell for 1 hour.
3The creature regains 5d8 + 20 hit points.
4Vocally, the creature can only cluck and croon like a chicken. The creature can also understand and speak to chickens. This curse lasts for 1 hour unless ended by a remove curse spell or similar magic.
5The creature can understand and speak all languages for 1d4 days.
6The creature gains the benefits of the telepathy spell for the next 24 hours.
7The creature gains the benefits of the speak with plants spell for 8 hours.
8The creature immediately casts the time stop spell, requiring no components. Constitution is the spellcasting ability for this spell.
9The creature immediately casts the detect thoughts spell, requiring no components. Constitution is the spellcasting ability for this spell.
10Magical mists pour out of the creature’s eyes and ears, acting as a fog cloud spell for 1 hour that is centered on the creature and moves with it.
^magic-mushroom-effects