publish: true
aliases:
- Ability Scores
created: 2026-03-09T12:15:34.372-04:00
modified: 2026-03-09T12:15:34.372-04:00
published: 2026-03-09T12:15:34.372-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
cssclasses: - json5e-note
obsidianUIMode: preview
Ability Scores
Source: Player’s Handbook (2024) p. 10. Available in the SRD and the Free Rules (2024)
Ability Scores
| Score | Meaning |
|---|---|
| 1 | This is the lowest a score can normally go. If an effect reduces a score to 0, that effect explains what happens. |
| 2–9 | This represents a weak capability. |
| 10–11 | This represents the human average. |
| 12–19 | This represents a strong capability. |
| 20 | This is the highest an adventurer’s score can go unless a feature says otherwise. |
| 21–29 | This represents an extraordinary capability. |
| 30 | This is the highest a score can go. |
| ^ability-scores |