publish: true
aliases:

  • Zephyr’s Feather
    created: 2026-03-09T12:15:33.944-04:00
    modified: 2026-03-09T12:15:33.944-04:00
    published: 2026-03-09T12:15:33.944-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/ranger
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/warlock
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/1st-level
  • ttrpg-cli/spell/school/conjuration
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/drake-blooded
  • ttrpg-cli/spell/subclass/eldritch-knight
  • ttrpg-cli/spell/subclass/house-of-bishops
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Bard (College of Lore)
  • Druid
  • Fighter (Eldritch Knight)
  • Ranger
  • Rogue (Arcane Trickster)
  • Sorcerer
  • Warden (Drake-Blooded)
  • Warlock
  • Warmage (House of Bishops)
  • Wizard

Zephyr’s Feather

1st-level, Conjuration

  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a dove’s feather)
  • Duration: Concentration, up to 1 minute

You wave your hand and four alabaster feathers, magically sharpened to a razor’s edge, appear and orbit around you until the spell ends. When you cast this spell and as Bonus Action on your later turns, you can expend one of the feathers and make a ranged spell attack using it against a creature you can see within 120 feet of yourself. On a hit, the target takes 1d8 Force damage.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

Classes: Bard (College of Lore); Bard; Druid; Fighter (Eldritch Knight); Ranger; Rogue (Arcane Trickster); Sorcerer; Warden (Drake-Blooded); Warlock; Warmage (House of Bishops); Wizard

Source: Valda’s Spire of Secrets (2024)