publish: true
aliases:

  • Winter Flower
    created: 2026-03-09T12:15:34.125-04:00
    modified: 2026-03-09T12:15:34.125-04:00
    published: 2026-03-09T12:15:34.125-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/6th-level
  • ttrpg-cli/spell/school/evocation
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Druid
  • Sorcerer
  • Wizard

Winter Flower

6th-level, Evocation

  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a crystal flower)
  • Duration: 24 hours

You cause a Tiny white flower to sprout at a point on the ground you can see within range. The flower has AC 15, 1 HP, Vulnerability to Fire damage, and Immunity to Cold and Psychic damage. During the spell’s duration, you can take a Bonus Action to detonate the flower in a shower of ice. Alternatively, the flower explodes if it is reduced to 0 Hit Points.

When the flower explodes, each creature within a 30-foot Emanation must make a Dexterity saving throw. On a failed save, a creature takes 10d8 Cold damage, or half as much on a successful one. The flower withers and dies if it doesn’t explode within the duration. Casting this spell on the same spot every day for seven days makes the spell last until dispelled.

Classes: Druid; Sorcerer; Wizard

Source: Valda’s Spire of Secrets (2024)