publish: true
aliases:
- Steel Wind Strike
created: 2026-03-09T12:15:34.082-04:00
modified: 2026-03-09T12:15:34.082-04:00
published: 2026-03-09T12:15:34.082-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/ranger
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/5th-level
- ttrpg-cli/spell/school/conjuration
- ttrpg-cli/spell/subclass/war-domain
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Cleric (War Domain)
- Ranger
- Wizard
Steel Wind Strike
5th-level, Conjuration
- Casting time: 1 Action
- Range: 30 feet
- Components: S, M (a Melee weapon worth 1+ SP)
- Duration: Instantaneous
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 Force damage.
You then teleport to an unoccupied space you can see within 5 feet of one of the targets.
Classes: Bard; Cleric (War Domain); Ranger; Wizard
Source: Player’s Handbook (2024) p. 320