publish: true
aliases:

  • Steel Wind Strike
    created: 2026-03-09T12:15:34.082-04:00
    modified: 2026-03-09T12:15:34.082-04:00
    published: 2026-03-09T12:15:34.082-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/ranger
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/5th-level
  • ttrpg-cli/spell/school/conjuration
  • ttrpg-cli/spell/subclass/war-domain
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Cleric (War Domain)
  • Ranger
  • Wizard

Steel Wind Strike

5th-level, Conjuration

  • Casting time: 1 Action
  • Range: 30 feet
  • Components: S, M (a Melee weapon worth 1+ SP)
  • Duration: Instantaneous

You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 Force damage.

You then teleport to an unoccupied space you can see within 5 feet of one of the targets.

Classes: Bard; Cleric (War Domain); Ranger; Wizard

Source: Player’s Handbook (2024) p. 320