publish: true
aliases:
- Shining Smite
created: 2026-03-09T12:15:34.015-04:00
modified: 2026-03-09T12:15:34.015-04:00
published: 2026-03-09T12:15:34.015-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/paladin
- ttrpg-cli/spell/level/2nd-level
- ttrpg-cli/spell/school/transmutation
- ttrpg-cli/spell/subclass/battle-smith
- ttrpg-cli/spell/subclass/the-hexblade
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Artificer (Battle Smith)
- Paladin
- Warlock (The Hexblade)
Shining Smite
2nd-level, Transmutation
- Casting time: 1 Bonus Action
- Range: Self
- Components: V
- Duration: Concentration, up to 1 minute
The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can’t benefit from the Invisible condition.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.
Classes: Artificer (Battle Smith); Paladin; Warlock (The Hexblade)
Source: Player’s Handbook (2024) p. 316. Available in the SRD and the Free Rules (2024)