publish: true
aliases:
- Shape Water
created: 2026-03-09T12:15:33.910-04:00
modified: 2026-03-09T12:15:33.910-04:00
published: 2026-03-09T12:15:33.910-04:00
tags: - ttrpg-cli/compendium/src/5e/xge
- ttrpg-cli/spell/class/druid
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/feat/aberrant-dragonmark
- ttrpg-cli/spell/feat/druidic-warrior
- ttrpg-cli/spell/feat/magic-initiate/wizard-spells
- ttrpg-cli/spell/feat/wood-elf-magic
- ttrpg-cli/spell/level/cantrip
- ttrpg-cli/spell/optfeature/pact-of-the-tome
- ttrpg-cli/spell/race/elf/high-elf
- ttrpg-cli/spell/race/khoravar
- ttrpg-cli/spell/race/kobold
- ttrpg-cli/spell/school/transmutation
- ttrpg-cli/spell/subclass/arcane-trickster
- ttrpg-cli/spell/subclass/college-of-lore
- ttrpg-cli/spell/subclass/drake-blooded
- ttrpg-cli/spell/subclass/eldritch-knight
- ttrpg-cli/spell/subclass/house-of-bishops
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard (College of Lore)
- Druid
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Sorcerer
- Warden (Drake-Blooded)
- Warmage (House of Bishops)
- Wizard
Shape Water
cantrip, Transmutation
- Casting time: 1 Action
- Range: 30 feet
- Components: S
- Duration: Instantaneous, up to 1 hour
You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
- You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage.
- You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
- You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
- You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Classes: Bard (College of Lore); Druid; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer; Warden (Drake-Blooded); Warmage (House of Bishops); Wizard
Source: Xanathar’s Guide to Everything p. 164