publish: true
aliases:

  • Sequester
    created: 2026-03-09T12:15:33.903-04:00
    modified: 2026-03-09T12:15:33.903-04:00
    published: 2026-03-09T12:15:33.903-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/7th-level
  • ttrpg-cli/spell/school/transmutation
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Wizard

Sequester

7th-level, Transmutation

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (gem dust worth 5,000+ GP, which the spell consumes)
  • Duration: Until dispelled

With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can’t be targeted by Divination spells, detected by magic, or viewed remotely with magic.

If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn’t age, and doesn’t need food, water, or air.

You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include “after 1,000 years” or “when the tarrasque awakens.” This spell also ends if the target takes any damage.

Classes: Bard; Wizard

Source: Player’s Handbook (2024) p. 315. Available in the SRD and the Free Rules (2024)