publish: true
aliases:
- Sequester
created: 2026-03-09T12:15:33.903-04:00
modified: 2026-03-09T12:15:33.903-04:00
published: 2026-03-09T12:15:33.903-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/7th-level
- ttrpg-cli/spell/school/transmutation
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Wizard
Sequester
7th-level, Transmutation
- Casting time: 1 Action
- Range: Touch
- Components: V, S, M (gem dust worth 5,000+ GP, which the spell consumes)
- Duration: Until dispelled
With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can’t be targeted by Divination spells, detected by magic, or viewed remotely with magic.
If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn’t age, and doesn’t need food, water, or air.
You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include “after 1,000 years” or “when the tarrasque awakens.” This spell also ends if the target takes any damage.
Source: Player’s Handbook (2024) p. 315. Available in the SRD and the Free Rules (2024)