publish: true
aliases:
- Scurry
created: 2026-03-09T12:15:34.047-04:00
modified: 2026-03-09T12:15:34.047-04:00
published: 2026-03-09T12:15:34.047-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/witch
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/cantrip
- ttrpg-cli/spell/optfeature/pact-of-the-tome
- ttrpg-cli/spell/school/transmutation
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Witch
- Wizard
Scurry
cantrip, Transmutation
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S
- Duration: 1 minute
A nonmagical object you choose within range sprouts legs and runs away. You can’t target an object that weighs more than 10 pounds, nor can you target one that is being worn; however, you can target certain objects that are being carried, as long as they aren’t affixed entirely around a creature’s body or being held in a hand. For example, you can’t target a creature’s helmet or a sword it is wielding, but you can target a drawstring pouch it is wearing or a dagger that is sheathed at its side.
The object animates, wriggles free of its owner (if it has one), sprouts two legs, and moves 20 feet in a direction you choose. At the start of each of your turns, you can choose which direction the object moves. The object has an AC of 10, if its AC wasn’t already higher. The spell ends early if the object is reduced to 0 Hit Points or is picked up.
Source: Valda’s Spire of Secrets (2024) p. 0