publish: true
aliases:
- Rocks Fall
created: 2026-03-09T12:15:34.031-04:00
modified: 2026-03-09T12:15:34.031-04:00
published: 2026-03-09T12:15:34.031-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/druid
- ttrpg-cli/spell/class/necromancer
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/warlock
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/8th-level
- ttrpg-cli/spell/school/conjuration
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Druid
- Necromancer
- Sorcerer
- Warlock
- Wizard
Rocks Fall
8th-level, Conjuration
- Casting time: 1 Action
- Range: 120 feet
- Components: V, S, M (ten dice)
- Duration: Instantaneous
Boulders appear in the air and fall in a 60-foot-radius, 120-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. On a failed save, a target takes 10d8 Bludgeoning damage and is buried under the rubble. On a successful save, a target takes half as much damage only.
A buried creature has the Prone and Restrained conditions, and can take an action to make a Strength (Athletics) check against your spell save DC, freeing itself from the boulders on a success and is no longer Prone or Restrained by them.
Classes: Bard; Druid; Necromancer; Sorcerer; Warlock; Wizard
Source: Valda’s Spire of Secrets (2024)