publish: true
aliases:
- Ray of Enfeeblement
created: 2026-03-09T12:15:33.907-04:00
modified: 2026-03-09T12:15:33.907-04:00
published: 2026-03-09T12:15:33.907-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/warlock
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/2nd-level
- ttrpg-cli/spell/race/tiefling/chthonic
- ttrpg-cli/spell/school/necromancy
- ttrpg-cli/spell/subclass/arcane-trickster
- ttrpg-cli/spell/subclass/black-magic
- ttrpg-cli/spell/subclass/college-of-lore
- ttrpg-cli/spell/subclass/death-domain
- ttrpg-cli/spell/subclass/eldritch-knight
- ttrpg-cli/spell/subclass/grave-domain
- ttrpg-cli/spell/subclass/house-of-bishops
- ttrpg-cli/spell/subclass/pale-master
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Bard (College of Lore)
- Cleric (Death Domain)
- Cleric (Grave Domain)
- Fighter (Eldritch Knight)
- Necromancer (Pale Master)
- Rogue (Arcane Trickster)
- Warlock
- Warmage (House of Bishops)
- Witch (Black Magic)
- Wizard
Ray of Enfeeblement
2nd-level, Necromancy
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S
- Duration: Concentration, up to 1 minute
A beam of enervating energy shoots from you toward a creature within range. The target must make a Constitution saving throw. On a successful save, the target has Disadvantage on the next attack roll it makes until the start of your next turn.
On a failed save, the target has Disadvantage on Strength-based D20 Tests for the duration. During that time, it also subtracts 1d8 from all its damage rolls. The target repeats the save at the end of each of its turns, ending the spell on a success.
Classes: Bard (College of Lore); Bard; Cleric (Death Domain); Cleric (Grave Domain); Fighter (Eldritch Knight); Necromancer (Pale Master); Rogue (Arcane Trickster); Warlock; Warmage (House of Bishops); Witch (Black Magic); Wizard
Source: Player’s Handbook (2024) p. 311. Available in the SRD and the Free Rules (2024)