publish: true
aliases:

  • Maddening Darkness
    created: 2026-03-09T12:15:33.931-04:00
    modified: 2026-03-09T12:15:33.931-04:00
    published: 2026-03-09T12:15:33.931-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xge
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/warlock
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/8th-level
  • ttrpg-cli/spell/school/evocation
  • ttrpg-cli/spell/subclass/evoker
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Warlock
  • Wizard
  • Wizard (Evoker)

Maddening Darkness

8th-level, Evocation

  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, M (a drop of pitch mixed with a drop of mercury)
  • Duration: Concentration, up to 10 minutes

Magical darkness spreads from a point you choose within range to fill a 60-foot-radius sphere until the spell ends. The darkness spreads around corners. A creature with darkvision can’t see through this darkness. Non-magical light, as well as light created by spells of 8th level or lower, can’t illuminate the area.

Shrieks, gibbering, and mad laughter can be heard within the sphere. Whenever a creature starts its turn in the sphere, it must make a Wisdom saving throw, taking 8d8 psychic damage on a failed save, or half as much damage on a successful one.

Classes: Bard; Warlock; Wizard (Evoker); Wizard

Source: Xanathar’s Guide to Everything p. 160