publish: true
aliases:

  • Lightning Arrow
    created: 2026-03-09T12:15:33.967-04:00
    modified: 2026-03-09T12:15:33.967-04:00
    published: 2026-03-09T12:15:33.967-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/ranger
  • ttrpg-cli/spell/level/3rd-level
  • ttrpg-cli/spell/school/transmutation
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Ranger

Lightning Arrow

3rd-level, Transmutation

  • Casting time: 1 Bonus Action
  • Range: Self
  • Components: V, S
  • Duration: Instantaneous

As your attack hits or misses the target, the weapon or ammunition you’re using transforms into a lightning bolt. Instead of taking any damage or other effects from the attack, the target takes 4d8 Lightning damage on a hit or half as much damage on a miss. Each creature within 10 feet of the target then makes a Dexterity saving throw, taking 2d8 Lightning damage on a failed save or half as much damage on a successful one.

The weapon or ammunition then returns to its normal form.

Using a Higher-Level Spell Slot. The damage for both effects of the spell increases by 1d8 for each spell slot level above 3.

Classes: Ranger

Source: Player’s Handbook (2024) p. 292