publish: true
aliases:

  • Jam Weapon
    created: 2026-03-09T12:15:33.993-04:00
    modified: 2026-03-09T12:15:33.993-04:00
    published: 2026-03-09T12:15:33.993-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/witch
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/2nd-level
  • ttrpg-cli/spell/school/transmutation
  • ttrpg-cli/spell/subclass/arcane-trickster
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/house-of-bishops
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Bard (College of Lore)
  • Rogue (Arcane Trickster)
  • Warmage (House of Bishops)
  • Witch
  • Wizard

Jam Weapon

2nd-level, Transmutation

  • Casting time: 1 Reaction
  • Range: 60 feet
  • Components: V, S, M (a pinch of wet gunpowder)
  • Duration: Instantaneous

The weapon you target suffers a malfunction and the attack fails. A malfunctioning weapon can’t be used to make an attack until a creature takes the Utilize action to fix the weapon malfunction.

Classes: Bard (College of Lore); Bard; Rogue (Arcane Trickster); Warmage (House of Bishops); Witch; Wizard

Source: Valda’s Spire of Secrets (2024)