publish: true
aliases:
- Incendiary Cloud
created: 2026-03-09T12:15:33.968-04:00
modified: 2026-03-09T12:15:33.968-04:00
published: 2026-03-09T12:15:33.968-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/druid
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
- ttrpg-cli/spell/level/8th-level
- ttrpg-cli/spell/school/conjuration
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Druid
- Sorcerer
- Wizard
Incendiary Cloud
8th-level, Conjuration
- Casting time: 1 Action
- Range: 150 feet
- Components: V, S
- Duration: Concentration, up to 1 minute
A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. The cloud’s area is Heavily Obscured. It lasts for the duration or until a strong wind (like that created by Gust of Wind) disperses it.
When the cloud appears, each creature in it makes a Dexterity saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn.
The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.
Classes: Bard; Druid; Sorcerer; Wizard
Source: Player’s Handbook (2024) p. 288. Available in the SRD and the Free Rules (2024)