publish: true
aliases:

  • Incendiary Cloud
    created: 2026-03-09T12:15:33.968-04:00
    modified: 2026-03-09T12:15:33.968-04:00
    published: 2026-03-09T12:15:33.968-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
  • ttrpg-cli/spell/level/8th-level
  • ttrpg-cli/spell/school/conjuration
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Druid
  • Sorcerer
  • Wizard

Incendiary Cloud

8th-level, Conjuration

  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute

A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. The cloud’s area is Heavily Obscured. It lasts for the duration or until a strong wind (like that created by Gust of Wind) disperses it.

When the cloud appears, each creature in it makes a Dexterity saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn.

The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.

Classes: Bard; Druid; Sorcerer; Wizard

Source: Player’s Handbook (2024) p. 288. Available in the SRD and the Free Rules (2024)