publish: true
aliases:
- Immolation
created: 2026-03-09T12:15:33.994-04:00
modified: 2026-03-09T12:15:33.994-04:00
published: 2026-03-09T12:15:33.994-04:00
tags: - ttrpg-cli/compendium/src/5e/xge
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
- ttrpg-cli/spell/level/5th-level
- ttrpg-cli/spell/school/evocation
- ttrpg-cli/spell/subclass/evoker
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Sorcerer
- Wizard
- Wizard (Evoker)
Immolation
5th-level, Evocation
- Casting time: 1 Action
- Range: 90 feet
- Components: V
- Duration: Concentration, up to 1 minute
Flames wreathe one creature you can see within range. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell’s duration. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can’t be extinguished by nonmagical means.
If damage from this spell kills a target, the target is turned to ash.
Classes: Bard; Sorcerer; Wizard (Evoker); Wizard
Source: Xanathar’s Guide to Everything p. 158