publish: true
aliases:

  • Immolation
    created: 2026-03-09T12:15:33.994-04:00
    modified: 2026-03-09T12:15:33.994-04:00
    published: 2026-03-09T12:15:33.994-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xge
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/sorcerer
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
  • ttrpg-cli/spell/level/5th-level
  • ttrpg-cli/spell/school/evocation
  • ttrpg-cli/spell/subclass/evoker
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Sorcerer
  • Wizard
  • Wizard (Evoker)

Immolation

5th-level, Evocation

  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V
  • Duration: Concentration, up to 1 minute

Flames wreathe one creature you can see within range. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell’s duration. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can’t be extinguished by nonmagical means.

If damage from this spell kills a target, the target is turned to ash.

Classes: Bard; Sorcerer; Wizard (Evoker); Wizard

Source: Xanathar’s Guide to Everything p. 158