publish: true
aliases:
- “Hex: Tremors”
created: 2026-03-09T12:15:34.050-04:00
modified: 2026-03-09T12:15:34.050-04:00
published: 2026-03-09T12:15:34.050-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/witch
- ttrpg-cli/spell/level/cantrip
- ttrpg-cli/spell/optfeature/pact-of-the-tome
- ttrpg-cli/spell/school/transmutation
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Witch
Hex: Tremors
cantrip, Transmutation
- Casting time: 1 Action
- Range: Self (5-foot Emanation)
- Components: V, S
- Duration: 1 round
A miniature earthquake shakes the ground in a 5-foot Emanation originating from you. Each creature on the ground in the Emanation must succeed on a Dexterity saving throw or have the Prone condition. A creature that enters the Emanation or ends its turn there must also succeed on that save or fall Prone. This spell ends at the end of your next turn.
Classes: Witch
Source: Valda’s Spire of Secrets (2024) p. 0