publish: true
aliases:
- “Hex: Bleeding”
created: 2026-03-09T12:15:34.019-04:00
modified: 2026-03-09T12:15:34.019-04:00
published: 2026-03-09T12:15:34.019-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/witch
- ttrpg-cli/spell/level/cantrip
- ttrpg-cli/spell/optfeature/pact-of-the-tome
- ttrpg-cli/spell/school/necromancy
- ttrpg-cli/spell/subclass/death-domain
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Cleric (Death Domain)
- Witch
Hex: Bleeding
cantrip, Necromancy
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S
- Duration: 1 round
One creature you can see within range makes a Constitution saving throw. On a failed save, each time the target takes damage until the spell ends at the end of your next turn, it takes an extra 1d4 Necrotic damage. If the target is Bloodied, it takes an extra 1d6 Necrotic damage instead.
Classes: Cleric (Death Domain); Witch
Source: Valda’s Spire of Secrets (2024) p. 0