publish: true
aliases:

  • Frolicking Fountain
    created: 2026-03-09T12:15:34.123-04:00
    modified: 2026-03-09T12:15:34.123-04:00
    published: 2026-03-09T12:15:34.123-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/warlock
  • ttrpg-cli/spell/class/witch
  • ttrpg-cli/spell/class/wizard
  • ttrpg-cli/spell/level/5th-level
  • ttrpg-cli/spell/school/enchantment
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Druid
  • Warlock
  • Witch
  • Wizard

Frolicking Fountain

5th-level, Enchantment

  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a conductor’s baton)
  • Duration: Concentration, up to 1 minute

You conjure a 5-foot Cube of water that swirls in a hypnotic motion in an unoccupied space within range. When the Cube appears and as a Bonus Action on subsequent turns, you can command the water to lash out in a 20-foot Emanation originating from the water. Each creature you choose within the Emanation makes a Dexterity saving throw. A creature takes 5d6 Bludgeoning damage on a failed save or half as much damage on a successful one.

When a creature tries to leave the area, you can force it to make a Wisdom saving throw. On a failed save, its Speed is 0 until the start of its next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 5.

Classes: Bard; Druid; Warlock; Witch; Wizard

Source: Valda’s Spire of Secrets (2024)