publish: true
aliases:

  • Elemental Weapon
    created: 2026-03-09T12:15:33.777-04:00
    modified: 2026-03-09T12:15:33.777-04:00
    published: 2026-03-09T12:15:33.777-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/artificer
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/paladin
  • ttrpg-cli/spell/class/ranger
  • ttrpg-cli/spell/feat/mark-of-making
  • ttrpg-cli/spell/level/3rd-level
  • ttrpg-cli/spell/school/transmutation
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/forge-domain
  • ttrpg-cli/spell/subclass/the-hexblade
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Artificer
  • Bard
  • Bard (College of Lore)
  • Cleric (Forge Domain)
  • Druid
  • Paladin
  • Ranger
  • Warlock (The Hexblade)

Elemental Weapon

3rd-level, Transmutation

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 hour

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

Using a Higher-Level Spell Slot. If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.

Classes: Artificer; Bard (College of Lore); Bard; Cleric (Forge Domain); Druid; Paladin; Ranger; Warlock (The Hexblade)

Source: Player’s Handbook (2024) p. 267