publish: true
aliases:
- Disintegrate
created: 2026-03-09T12:15:33.788-04:00
modified: 2026-03-09T12:15:33.788-04:00
published: 2026-03-09T12:15:33.788-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
- ttrpg-cli/spell/level/6th-level
- ttrpg-cli/spell/school/transmutation
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Sorcerer
- Wizard
Disintegrate
6th-level, Transmutation
- Casting time: 1 Action
- Range: 60 feet
- Components: V, S, M (a lodestone and dust)
- Duration: Instantaneous
You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by Wall of Force.
A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a True Resurrection or a Wish spell.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot-Cube portion of it.
Using a Higher-Level Spell Slot. The damage increases by 3d6 for each spell slot level above 6.
Classes: Bard; Sorcerer; Wizard
Source: Player’s Handbook (2024) p. 263. Available in the SRD and the Free Rules (2024)