publish: true
aliases:

  • Detect Poison and Disease
    created: 2026-03-09T12:15:33.910-04:00
    modified: 2026-03-09T12:15:33.910-04:00
    published: 2026-03-09T12:15:33.910-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/spell/class/bard
  • ttrpg-cli/spell/class/cleric
  • ttrpg-cli/spell/class/druid
  • ttrpg-cli/spell/class/paladin
  • ttrpg-cli/spell/class/ranger
  • ttrpg-cli/spell/feat/fey-touched
  • ttrpg-cli/spell/feat/magic-initiate/druid-spells
  • ttrpg-cli/spell/feat/ritual-caster
  • ttrpg-cli/spell/level/1st-level
  • ttrpg-cli/spell/optfeature/pact-of-the-tome
  • ttrpg-cli/spell/ritual
  • ttrpg-cli/spell/school/divination
  • ttrpg-cli/spell/subclass/college-of-lore
  • ttrpg-cli/spell/subclass/divine-soul/good
    cssclasses:
  • json5e-spell
    obsidianUIMode: preview
    classes:
  • Bard
  • Bard (College of Lore)
  • Cleric
  • Druid
  • Paladin
  • Ranger
  • Sorcerer (Divine Soul, Good)

Detect Poison and Disease

1st-level, Divination (ritual)

  • Casting time: 1 Action unless cast as a ritual
  • Range: Self (30-foot Sphere)
  • Components: V, S, M (a yew leaf)
  • Duration: Concentration, up to 10 minutes

For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself. You sense the kind of poison, creature, or contagion in each case.

The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.

Classes: Bard (College of Lore); Bard; Cleric; Druid; Paladin; Ranger; Sorcerer (Divine Soul, Good)

Source: Player’s Handbook (2024) p. 262. Available in the SRD and the Free Rules (2024)