publish: true
aliases:
- Detect Magic
created: 2026-03-09T12:15:33.775-04:00
modified: 2026-03-09T12:15:33.775-04:00
published: 2026-03-09T12:15:33.775-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/artificer
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/cleric
- ttrpg-cli/spell/class/druid
- ttrpg-cli/spell/class/paladin
- ttrpg-cli/spell/class/ranger
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/warlock
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/feat/aberrant-dragonmark
- ttrpg-cli/spell/feat/artificer-initiate
- ttrpg-cli/spell/feat/boon-of-siberys/sorcerer-spell
- ttrpg-cli/spell/feat/drow-high-magic
- ttrpg-cli/spell/feat/fey-touched
- ttrpg-cli/spell/feat/magic-initiate/wizard-spells
- ttrpg-cli/spell/feat/mark-of-detection
- ttrpg-cli/spell/feat/ritual-caster
- ttrpg-cli/spell/level/1st-level
- ttrpg-cli/spell/optfeature/mystical-vision
- ttrpg-cli/spell/optfeature/pact-of-the-tome
- ttrpg-cli/spell/race/elf/high-elf
- ttrpg-cli/spell/race/firbolg
- ttrpg-cli/spell/ritual
- ttrpg-cli/spell/school/divination
- ttrpg-cli/spell/subclass/arcane-trickster
- ttrpg-cli/spell/subclass/college-of-lore
- ttrpg-cli/spell/subclass/divine-soul/good
- ttrpg-cli/spell/subclass/diviner
- ttrpg-cli/spell/subclass/drake-blooded
- ttrpg-cli/spell/subclass/eldritch-knight
- ttrpg-cli/spell/subclass/house-of-bishops
- ttrpg-cli/spell/subclass/oath-of-the-watchers
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Artificer
- Bard
- Bard (College of Lore)
- Cleric
- Druid
- Fighter (Eldritch Knight)
- Paladin
- Paladin (Oath of the Watchers)
- Ranger
- Rogue (Arcane Trickster)
- Sorcerer
- Sorcerer (Divine Soul, Good)
- Warden (Drake-Blooded)
- Warlock
- Warmage (House of Bishops)
- Wizard
- Wizard (Diviner)
Detect Magic
1st-level, Divination (ritual)
- Casting time: 1 Action unless cast as a ritual
- Range: Self (30-foot Sphere)
- Components: V, S
- Duration: Concentration, up to 10 minutes
For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visible creature or object in the area that bears the magic, and if an effect was created by a spell, you learn the spell’s “school of magic”.
The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.
Classes: Artificer; Bard (College of Lore); Bard; Cleric; Druid; Fighter (Eldritch Knight); Paladin (Oath of the Watchers); Paladin; Ranger; Rogue (Arcane Trickster); Sorcerer (Divine Soul, Good); Sorcerer; Warden (Drake-Blooded); Warlock; Warmage (House of Bishops); Wizard (Diviner); Wizard
Source: Player’s Handbook (2024) p. 262. Available in the SRD and the Free Rules (2024)