publish: true
aliases:
- Defenestration
created: 2026-03-09T12:15:34.112-04:00
modified: 2026-03-09T12:15:34.112-04:00
published: 2026-03-09T12:15:34.112-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/sorcerer
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/2nd-level
- ttrpg-cli/spell/school/evocation
- ttrpg-cli/spell/subclass/arcane-trickster
- ttrpg-cli/spell/subclass/college-of-lore
- ttrpg-cli/spell/subclass/drake-blooded
- ttrpg-cli/spell/subclass/eldritch-knight
- ttrpg-cli/spell/subclass/house-of-bishops
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Bard (College of Lore)
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Sorcerer
- Warden (Drake-Blooded)
- Warmage (House of Bishops)
- Wizard
Defenestration
2nd-level, Evocation
- Casting time: 1 Action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
A wave of force erupts from your open hand, hurling a creature you can see within range through a window. The target makes a Strength saving throw. On a failure, the target is pushed up to 20 feet and thrown through a window of your choice. If there is no window within 20 feet of the target, it is instead pushed up to 20 feet in a direction of your choice and thrown through a window of arcane force, which materializes behind the creature and vanishes after it shatters. The target takes 4d6 Slashing damage and has the Prone condition when it is thrown through a window. On a successful save, the target is instead only pushed 10 feet and takes no damage.
Using a Higher-Level Spell Slot. The damage increases by 1d6 and the distance the target is pushed on a success or failure increases by 5 feet for each spell slot level above 2.
Classes: Bard (College of Lore); Bard; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer; Warden (Drake-Blooded); Warmage (House of Bishops); Wizard
Source: Valda’s Spire of Secrets (2024)