publish: true
aliases:
- Continual Flame
created: 2026-03-09T12:15:33.990-04:00
modified: 2026-03-09T12:15:33.990-04:00
published: 2026-03-09T12:15:33.990-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/spell/class/artificer
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/cleric
- ttrpg-cli/spell/class/druid
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/feat/mark-of-making
- ttrpg-cli/spell/level/2nd-level
- ttrpg-cli/spell/school/evocation
- ttrpg-cli/spell/subclass/arcane-trickster
- ttrpg-cli/spell/subclass/college-of-lore
- ttrpg-cli/spell/subclass/divine-soul/good
- ttrpg-cli/spell/subclass/eldritch-knight
- ttrpg-cli/spell/subclass/evoker
- ttrpg-cli/spell/subclass/house-of-bishops
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Artificer
- Bard
- Bard (College of Lore)
- Cleric
- Druid
- Fighter (Eldritch Knight)
- Rogue (Arcane Trickster)
- Sorcerer (Divine Soul, Good)
- Warmage (House of Bishops)
- Wizard
- Wizard (Evoker)
Continual Flame
2nd-level, Evocation
- Casting time: 1 Action
- Range: Touch
- Components: V, S, M (ruby dust worth 50+ GP, which the spell consumes)
- Duration: Until dispelled
A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.
Classes: Artificer; Bard (College of Lore); Bard; Cleric; Druid; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer (Divine Soul, Good); Warmage (House of Bishops); Wizard (Evoker); Wizard
Source: Player’s Handbook (2024) p. 256. Available in the SRD and the Free Rules (2024)