publish: true
aliases:
- Antiballistics Field
created: 2026-03-09T12:15:33.852-04:00
modified: 2026-03-09T12:15:33.852-04:00
published: 2026-03-09T12:15:33.852-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/spell/class/bard
- ttrpg-cli/spell/class/cleric
- ttrpg-cli/spell/class/necromancer
- ttrpg-cli/spell/class/wizard
- ttrpg-cli/spell/level/6th-level
- ttrpg-cli/spell/school/abjuration
- ttrpg-cli/spell/subclass/abjurer
cssclasses: - json5e-spell
obsidianUIMode: preview
classes: - Bard
- Cleric
- Necromancer
- Wizard
- Wizard (Abjurer)
Antiballistics Field
6th-level, Abjuration
- Casting time: 1 Action
- Range: Self (40-foot Emanation)
- Components: V, S, M (a pinch of wet gunpowder)
- Duration: Concentration, up to 10 minutes
A 40-foot Emanation extends from you, disrupting projectiles and causing Ranged weapons to malfunction. Within the Emanation, whenever a Ranged weapon is used for an attack, the weapon immediately malfunctions and the attack is lost. A malfunctioning weapon can’t be used to make an attack until a creature takes the Utilize action to fix the weapon malfunction. Ranged attacks using weapons whose projectiles pass through the Emanation have Disadvantage and deal only half damage on a hit.
Classes: Bard; Cleric; Necromancer; Wizard (Abjurer); Wizard
Source: Valda’s Spire of Secrets (2024)