publish: true
aliases:

  • “Downtime Activity: Work”
    created: 2026-03-09T12:15:34.444-04:00
    modified: 2026-03-09T12:15:34.444-04:00
    published: 2026-03-09T12:15:34.444-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xge
    cssclasses:
  • json5e-note
    obsidianUIMode: preview

Downtime Activity: Work

Source: Xanathar’s Guide to Everything p. 134

When all else fails, an adventurer can turn to an honest trade to earn a living. This activity represents a character’s attempt to find temporary work, the quality and wages of which are difficult to predict.

Resources

Performing a job requires one workweek of effort.

Resolution

To determine how much money a character earns, the character makes an ability check: Strength (Athletics), Dexterity (Acrobatics), Intelligence using a set of tools, Charisma (Performance), or Charisma using a musical instrument. Consult the Wages table to see how much money is generated according to the total of the check.

Work; Wages

Complications

Ordinary work is rarely filled with significant complications. Still, the Work Complications table can add some difficulties to a worker’s life. Each workweek of activity brings a 10 percent chance that a character encounters a complication.

Work Complications