publish: true
aliases:
- Minor Shadow Illusion
created: 2026-03-09T12:15:34.051-04:00
modified: 2026-03-09T12:15:34.051-04:00
published: 2026-03-09T12:15:34.051-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/optional-feature/t
cssclasses: - json5e-feat
obsidianUIMode: preview
Minor Shadow Illusion
Prerequisites Minor Illusion cantrip
When you create the image of an object in an unoccupied space using the Minor Illusion cantrip, you can fill it with fibers of shadowstuff, causing it to become partially real. No matter what form the semi-real object takes, it still must be no larger than a 5-foot Cube. It has AC 10 and 5 Hit Points, and it weighs 5 pounds. You can only have one semi-real illusion at a time. While this semi-real object exists, the cantrip requires Concentration.
The illusion can’t replicate a creature, but it can deal damage to a creature within its 5-foot Cube if the illusion is of an object that can deal damage. A creature that enters the illusion’s area or begins its turn there must make an Intelligence saving throw against your spell save DC. On a failed save, the creature takes 1d6 damage of a type appropriate to the illusion. This damage can’t trigger Warmage Edge or any Warmage tricks. This damage increases by 1d6 when you reach Warmage level 5 (2d6), 11 (3d6), and 17 (4d6).
Sources
Valda’s Spire of Secrets (2024)