publish: true
aliases:

  • Wand of Fireballs
    created: 2026-03-09T12:15:34.098-04:00
    modified: 2026-03-09T12:15:34.098-04:00
    published: 2026-03-09T12:15:34.098-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/dmg
  • ttrpg-cli/item/attunement/required
  • ttrpg-cli/item/rarity/rare
  • ttrpg-cli/item/tier/major
  • ttrpg-cli/item/wondrous/wand
    cssclasses:
  • json5e-item
    obsidianUIMode: preview

Wand of Fireballs

Wand, major, rare (requires attunement by a spellcaster)

  • Weight: 1.0 lbs.

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Source: Dungeon Master’s Guide p. 210. Available in the SRD