publish: true
aliases:
- Wand of Fireballs
created: 2026-03-09T12:15:34.098-04:00
modified: 2026-03-09T12:15:34.098-04:00
published: 2026-03-09T12:15:34.098-04:00
tags: - ttrpg-cli/compendium/src/5e/dmg
- ttrpg-cli/item/attunement/required
- ttrpg-cli/item/rarity/rare
- ttrpg-cli/item/tier/major
- ttrpg-cli/item/wondrous/wand
cssclasses: - json5e-item
obsidianUIMode: preview
Wand of Fireballs
Wand, major, rare (requires attunement by a spellcaster)

- Weight: 1.0 lbs.
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Source: Dungeon Master’s Guide p. 210. Available in the SRD