publish: true
aliases:

  • Rod of Resurrection
    created: 2026-03-09T12:15:34.032-04:00
    modified: 2026-03-09T12:15:34.032-04:00
    published: 2026-03-09T12:15:34.032-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/dmg
  • ttrpg-cli/item/attunement/required
  • ttrpg-cli/item/rarity/legendary
  • ttrpg-cli/item/tier/major
  • ttrpg-cli/item/wondrous/rod
    cssclasses:
  • json5e-item
    obsidianUIMode: preview

Rod of Resurrection

Rod, major, legendary (requires attunement by a cleric, druid, or paladin)

  • Weight: 2.0 lbs.

The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges).

The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a d20. On a 1, the rod disappears in a burst of radiance.

Source: Dungeon Master’s Guide p. 197