publish: true
aliases:

  • Net
    created: 2026-03-09T12:15:33.954-04:00
    modified: 2026-03-09T12:15:33.954-04:00
    published: 2026-03-09T12:15:33.954-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/xphb
  • ttrpg-cli/item/gear/
  • ttrpg-cli/item/rarity/none
    cssclasses:
  • json5e-item
    obsidianUIMode: preview

Net

Adventuring gear

  • Cost: 1 gp
  • Weight: 3.0 lbs.

When you take the Attack action, you can replace one of your attacks with throwing a Net. Target a creature you can see within 15 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or have the Restrained condition until it escapes. The target succeeds automatically if it is Huge or larger.

To escape, the target or a creature within 5 feet of it must take an action to make a DC 10 Strength (Athletics) check, freeing the Restrained creature on a success. Destroying the Net (AC 10; 5 HP; Immunity to Bludgeoning, Poison, and Psychic damage) also frees the target, ending the effect.

Source: Player’s Handbook (2024) p. 227. Available in the SRD and the Free Rules (2024)