publish: true
aliases:
- Hunting Trap
created: 2026-03-09T12:15:34.034-04:00
modified: 2026-03-09T12:15:34.034-04:00
published: 2026-03-09T12:15:34.034-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/item/gear/
- ttrpg-cli/item/rarity/none
cssclasses: - json5e-item
obsidianUIMode: preview
Hunting Trap
Adventuring gear
- Cost: 5 gp
- Weight: 25.0 lbs.
As a Utilize action, you can set a Hunting Trap, which is a sawtooth steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 Piercing damage and have its Speed reduced to 0 until the start of its next turn. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet). A creature can use its action to make a DC 13 Strength (Athletics) check, freeing itself or another creature within its reach on a success. Each failed check deals 1 Piercing damage to the trapped creature.
Source: Player’s Handbook (2024) p. 226. Available in the SRD and the Free Rules (2024)