publish: true
aliases:

  • Ballista Trap
    created: 2026-03-09T12:15:33.993-04:00
    modified: 2026-03-09T12:15:33.993-04:00
    published: 2026-03-09T12:15:33.993-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/item/gear/
  • ttrpg-cli/item/rarity/none
    cssclasses:
  • json5e-item
    obsidianUIMode: preview

Ballista Trap

Adventuring gear

  • Cost: 10 gp

As a Utilize action, you load this compact, Ballista Trap in an unoccupied space within 5 feet of you and aim it in a direction you choose. The trap triggers when a creature enters the area within a 30-foot-long, 5-foot-wide Line extending from the trap for the first time on a turn or ends its turn there. The Ballista Trap makes a ranged attack roll (bonus equals your Intelligence modifier plus your Masterwork Bonus and Proficiency Bonus). On a hit, the target takes Piercing damage equal to 1d8. A creature can only trigger one Ballista Trap per turn. It takes a Utilize action to recover the Ballista Trap.

Source: Valda’s Spire of Secrets (2024)