publish: true
aliases:
- Assassin’s Blood
created: 2026-03-09T12:15:34.047-04:00
modified: 2026-03-09T12:15:34.047-04:00
published: 2026-03-09T12:15:34.047-04:00
tags: - ttrpg-cli/compendium/src/5e/dmg
- ttrpg-cli/item/gear/
- ttrpg-cli/item/rarity/none
cssclasses: - json5e-item
obsidianUIMode: preview
Assassin’s Blood
Adventuring gear, poison (ingested)
- Properties: Poison
- Cost: 150 gp
A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned.
Source: Dungeon Master’s Guide p. 258. Available in the SRD