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aliases:

  • Burden of the End
    created: 2026-03-09T12:15:33.885-04:00
    modified: 2026-03-09T12:15:33.885-04:00
    published: 2026-03-09T12:15:33.885-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/valdaspire24
  • ttrpg-cli/subclass/martyr/the-end
    cssclasses:
  • json5e-class
    obsidianUIMode: preview

Burden of the End

Martyr: Subclass Feature
Source: Valda’s Spire of Secrets (2024)

Class and Feature Progression

LevelPBFeatures
1st+2
2nd+2
3rd+2Burden of the End
4th+2
5th+3
6th+3Anointed Arcana
7th+3
8th+3
9th+4
10th+4
11th+4
12th+4
13th+5
14th+5Sacrificial Spell
15th+5
16th+5
17th+6
18th+6Vindictive Spell
19th+6
20th+6

Prevent a Looming Disaster, or Die Trying

The gods have seen a great cataclysm on the horizon and tasked you with protecting the world from catastrophe. The coming end may entail the collapse of a kingdom, the arrival of an evil entity, or the quiet vanishing of a village, temple, or way of life. However destructive or temperate, the coming cataclysm disrupts the gods’ plans or threatens their hold on the mortal plane. To this end, the gods imbue you with ancient and powerful spells, tools once gifted only to prophets. The life of a Martyr is always forfeit, so long as the cataclysm can be forestalled or defeated.

Subclass Features

Burden of the End Spells (Level 3)

Your mortal burden ensures you always have certain spells ready. When you reach a Martyr level specified in the End Spells table, you thereafter always have the listed spells prepared.

End Spells

Mystical Wisdom (Level 3)

You gain proficiency in the Arcana skill. Additionally, you gain a bonus to checks using this skill equal to your Wisdom modifier (minimum of +1).

Spell Recovery (Level 3)

When you take a Short Rest, you can choose to regain a number expended spell uses equal to your Wisdom modifier (minimum of 1).

Once you use this feature, you can’t do so again until you finish a Long Rest.

Anointed Arcana (Level 6)

The Radiant damage you take from casting spells listed on the End Spells table is reduced by 10, to a minimum of 5.

Sacrificial Spell (Level 14)

When you cast a level 1+ Martyr spell, you can take 10 Radiant damage to use one of the following benefits. This damage ignores your Resistance and Immunity, and bypasses your Temporary Hit Points.

Heighten. Once on each of your turns, when you cast a spell that forces a creature to make a saving throw, you can give one target of the spell Disadvantage on saves against the spell.

Quicken. When you cast a spell that has a casting time of an action, you can change the casting time to a Bonus Action for this casting. You can’t modify a spell in this way if you’ve already cast a level 1+ spell on the current turn, nor can you cast a level 1+ spell on this turn after modifying a spell in this way.

Vindictive Spell (Level 18)

When you take damage from an enemy you can see within 30 feet of yourself, you can take a Reaction to cast a level 1-3 Martyr spell. The spell must deal damage, have a casting time of an action or Bonus Action, and target that creature or include it in its area. The Radiant damage you take from casting the spell is decreased by the amount of triggering damage (minimum 0).