publish: true
aliases:
- Inquisitor
created: 2026-03-09T12:15:33.923-04:00
modified: 2026-03-09T12:15:33.923-04:00
published: 2026-03-09T12:15:33.923-04:00
tags: - ttrpg-cli/compendium/src/5e/valdaspire24
- ttrpg-cli/subclass/investigator/inquisitor
cssclasses: - json5e-class
obsidianUIMode: preview
Inquisitor
Investigator: Subclass Feature
Source: Valda’s Spire of Secrets (2024)
Class and Feature Progression
Level PB Features 1st +2 2nd +2 3rd +2 Inquisitor 4th +2 5th +3 6th +3 Divine Strike 7th +3 8th +3 9th +4 10th +4 Rote Piety 11th +4 12th +4 13th +5 14th +5 Excommunication 15th +5 16th +5 17th +6 18th +6 19th +6 20th +6
Drive Out Fiends and Root out Heresy
The church has long been the first line of defense against the tide of impending darkness. Yet, the clergy’s stubborn devotion to righteousness impedes them where it counts: you must sometimes be willing to do evil to counter evil. That’s where the inquisition comes in.
As a righteous Inquisitor, you are tasked with rooting out heresy, exorcising demons, and stamping out any sign of the occult, and you are offered clemency for any action you take in the defense of the greater good. You may investigate anyone or anything you deem to be in line with the forces of evil, for you alone are a holy blade in the dark, the arbiter of your church.
Subclass Features
Exorcist’s Doctrines (Level 3)
Your training as an inquisitor grants you the following benefits.
Consecrated Armor. You add Consecrated Armor to your grimoire for free. When you cast it, your base AC becomes 13 plus your Dexterity modifier.
Dogma. Whenever you make an Intelligence (Religion) check, you can treat a d20 roll of 9 or lower as a 10.
Trinkets (Level 3)
You can use the following trinkets.
Alabaster Balm. As a Bonus Action, you can cast Lesser Restoration without a spell slot or components.
Hallowed Chalice. As a Bonus Action, you can enchant a container, such as a cup, that you touch to produce a flask of Holy Water. You can produce one such flask when you use this trinket. For the next hour, you can use a Bonus Action to produce another flask of Holy Water, until you have created a total of five flasks. Once created, these flasks and Holy Water vanish after 1 hour.
Reliquary of Doubt. As a Bonus Action, you can cast Detect Thoughts without a spell slot or components. When you cast the spell using this trinket, you can only detect thoughts associated with negative emotions, such as guilt, apprehension, regret, or melancholy.
Divine Strike (Level 6)
Once on each of your turns when you take the Attack action and hit a creature with a weapon, you can cause the target to take an extra 1d8 Necrotic or Radiant damage (your choice).
Rote Piety (Level 10)
You can use your Holy Trinkets three times without expending a use of your Trinkets. You regain these uses when you finish a Long Rest.
Excommunication (Level 14)
As a Bonus Action, you can emblazon a mark of condemnation upon a creature you can see within 60 feet of you. The target must succeed on a Wisdom saving throw against your spell save DC or be marked for 1 minute. While marked, the target takes 6d6 Radiant damage at the start of each of its turns, can’t regain Hit Points, and can’t have Advantage on D20 Tests. A marked target can repeat its saving throw at the end of each of its turns, ending the effect on itself on a success.
Once you mark a creature using this feature, you can’t use it again until you finish a Long Rest. You can also restore your use of it by expending a use of your Rushed Incantation (no action required).