publish: true
aliases:

  • Shadow Spirit
    created: 2026-03-09T12:15:33.919-04:00
    modified: 2026-03-09T12:15:33.919-04:00
    published: 2026-03-09T12:15:33.919-04:00
    tags:
  • ttrpg-cli/compendium/src/5e/tce
  • ttrpg-cli/monster/cr/
  • ttrpg-cli/monster/size/medium
  • ttrpg-cli/monster/type/monstrosity
    cssclasses:
  • json5e-monster
    obsidianUIMode: preview

Shadow Spirit

Source: Tasha’s Cauldron of Everything p. 114

title: Shadow Spirit
![](Mechanics/CLI/bestiary/monstrosity/token/shadow-spirit-tce.webp#token)
*Medium monstrosity, Unaligned*
 
- **Armor Class** (11 + the level of the spell (natural armor))
- **Hit Points** 35 + 15 for each spell level above 3rd  (35 + 15 for each spell level above 3rd)
- **Speed** 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|16 (+3)|15 (+2)| 4 (-3)|10 (+0)|16 (+3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 120 ft., passive Perception 10
- **Damage Resistances** necrotic
- **Condition Immunities** [frightened](Mechanics/CLI/rules/conditions.md#Frightened)
- **Languages** understands the languages you speak
- **Challenge** 
 
## Traits
 
***Terror Frenzy (Fury Only).*** The spirit has advantage on attack rolls against [frightened](Mechanics/CLI/rules/conditions.md#Frightened) creatures.
 
***Weight of Sorrow (Despair Only).*** Any creature, other than you, that starts its turn within 5 feet of the spirit has its speed reduced by 20 feet until the start of that creature's next turn.
 
## Actions
 
***Multiattack.*** The spirit makes a number of attacks equal to half this spell's level (rounded down).
 
***Chilling Rend.*** *Melee Weapon Attack:* your spell attack modifier to hit, reach 5 ft., one target. *Hit:* `1d12 + 3` + the spell's level cold damage.
 
***Dreadful Scream (1/Day).*** The spirit screams. Each creature within 30 feet of it must succeed on a Wisdom saving throw against your spell save DC or be [frightened](Mechanics/CLI/rules/conditions.md#Frightened) for 1 minute. The [frightened](Mechanics/CLI/rules/conditions.md#Frightened) creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
 
## Bonus Actions
 
***Shadow Stealth (Fear Only).*** While in dim light or darkness, the spirit takes the [Hide](Mechanics/CLI/rules/actions.md#Hide) action.