publish: true
aliases:
- Spellcaster
created: 2026-03-09T12:15:33.883-04:00
modified: 2026-03-09T12:15:33.884-04:00
published: 2026-03-09T12:15:33.884-04:00
tags: - ttrpg-cli/compendium/src/5e/esk
- ttrpg-cli/monster/cr/
- ttrpg-cli/monster/size/medium
- ttrpg-cli/monster/type/humanoid
cssclasses: - json5e-monster
obsidianUIMode: preview
Spellcaster
Source: Essentials Kit p. 63
title: Spellcaster

*Medium humanoid, Unaligned*
- **Armor Class** 12 ([leather armor](Mechanics/CLI/items/leather-armor-xphb.md))
- **Hit Points** 9 (`2d8`)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|10 (+0)|12 (+1)|10 (+0)|15 (+2)|14 (+2)|13 (+1)|
- **Proficiency Bonus** +2
- **Saving Throws** Wisdom +4
- **Skills** [Arcana](Mechanics/CLI/rules/skills.md#Arcana) +4, [Investigation](Mechanics/CLI/rules/skills.md#Investigation) +4, [Religion](Mechanics/CLI/rules/skills.md#Religion) +4
- **Senses** passive Perception 12
- **Gear** [quarterstaff](Mechanics/CLI/items/quarterstaff-xphb.md)
- **Languages** Common, plus one of your choice
- **Challenge**
## Traits
***Spellcasting (Mage).*** The spellcaster's spellcasting ability is Intelligence (spell save DC 12, `+4` to hit with spell attacks). The spellcaster has following wizard spells prepared:
**Cantrips (at will):** [fire bolt](Mechanics/CLI/spells/fire-bolt-xphb.md), [light](Mechanics/CLI/spells/light-xphb.md)
**1st level (2 slots):** [sleep](Mechanics/CLI/spells/sleep-xphb.md)
***Spellcasting (Healer).*** The spellcaster's spellcasting ability is Wisdom (spell save DC 12, `+4` to hit with spell attacks). The spellcaster has following cleric spells prepared:
**Cantrips (at will):** [guidance](Mechanics/CLI/spells/guidance-xphb.md), [sacred flame](Mechanics/CLI/spells/sacred-flame-xphb.md)
**1st level (2 slots):** [cure wounds](Mechanics/CLI/spells/cure-wounds-xphb.md)
***Magical Role.*** Choose a role for the spellcaster: healer or mage. Your choice determines which Spellcasting trait to use below.
## Actions
***Quarterstaff.*** *Melee Weapon Attack:* `+2` to hit, reach 5 ft., one target. *Hit:* 3 (`1d6`) bludgeoning damage, or 4 (`1d8`) bludgeoning damage if used with two hands.