publish: true
aliases:
- Ogre Howdah
created: 2026-03-09T12:15:34.040-04:00
modified: 2026-03-09T12:15:34.040-04:00
published: 2026-03-09T12:15:34.040-04:00
tags: - ttrpg-cli/compendium/src/5e/mpmm
- ttrpg-cli/monster/cr/2
- ttrpg-cli/monster/environment/grassland
- ttrpg-cli/monster/environment/hill
- ttrpg-cli/monster/environment/mountain
- ttrpg-cli/monster/size/large
- ttrpg-cli/monster/type/giant
cssclasses: - json5e-monster
obsidianUIMode: preview
Ogre Howdah
Source: Mordenkainen Presents: Monsters of the Multiverse p. 201

The most unusual of the specialized ogres, the howdah carries a palisaded wooden fort on its back. The fort serves as a fighting platform for up to four Small people. Ogre howdahs are most often seen bearing bow- and spear-wielding goblins into battle, or perhaps kobolds or deep gnomes, but they might also transport other Small folk.
Ogres of War
Ogres love to rush headlong into battle, but with enough time and patience, some of them learn to carry out specialized missions. The names they are given—the battering ram, the bolt launcher, the chain brute, and the howdah—reflect their particular functions. These jobs are tailored to take advantage of an ogre’s strengths.
Statblock
title: Ogre Howdah

*Large giant, Typically Chaotic Evil*
- **Armor Class** 15 ([breastplate](Mechanics/CLI/items/breastplate-xphb.md), [shield](Mechanics/CLI/items/shield-xphb.md))
- **Hit Points** 59 (`7d10 + 21`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)| 8 (-1)|16 (+3)| 5 (-3)| 7 (-2)| 7 (-2)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 8
- **Gear** [mace](Mechanics/CLI/items/mace-xphb.md)
- **Languages** Common, Giant
- **Challenge** 2
## Traits
***Howdah.*** The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.
## Actions
***Mace.*** *Melee Weapon Attack:* `+6` to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) bludgeoning damage.Environment
grassland, hill, mountain