publish: true
aliases:
- Fiendish Spirit
created: 2026-03-09T12:15:34.089-04:00
modified: 2026-03-09T12:15:34.089-04:00
published: 2026-03-09T12:15:34.089-04:00
tags: - ttrpg-cli/compendium/src/5e/xphb
- ttrpg-cli/monster/cr/
- ttrpg-cli/monster/size/large
- ttrpg-cli/monster/type/fiend
cssclasses: - json5e-monster
obsidianUIMode: preview
Fiendish Spirit
Source: Player’s Handbook (2024) p. 327

title: Fiendish Spirit

*Large fiend, Neutral*
- **Armor Class** (12 + the spell's level)
- **Hit Points** 50 (Demon only) or 40 (Devil only) or 60 (Yugoloth only) + 15 for each spell level above 6 (50 (Demon only) or 40 (Devil only) or 60 (Yugoloth only) + 15 for each spell level above 6)
- **Speed** 40 ft., climb 40 ft. (Demon only), fly 60 ft. (Devil only)
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|16 (+3)|15 (+2)|10 (+0)|10 (+0)|16 (+3)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) 60 ft., passive Perception 10
- **Damage Resistances** fire
- **Damage Immunities** poison
- **Condition Immunities** [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned)
- **Languages** Abyssal, Infernal, Telepathy 60 ft.
- **Challenge**
## Traits
***Death Throes (Demon Only).*** When the spirit drops to 0 Hit Points or the spell ends, the spirit explodes. *Dexterity Saving Throw:* DC equals your spell save DC, each creature in a 10-foot Emanation originating from the spirit. *Failure:* `2d10` plus this spell's level Fire damage. *Success:* Half damage.
***Devil's Sight (Devil Only).*** Magical Darkness doesn't impede the spirit's Darkvision.
***Magic Resistance.*** The spirit has Advantage on saving throws against spells and other magical effects.
## Actions
***Multiattack.*** The spirit makes a number of attacks equal to half this spell's level (round down).
***Bite (Demon Only).*** *Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5 ft. *Hit:* `1d12 + 3` + the spell's level Necrotic damage.
***Claws (Yugoloth Only).*** *Melee Attack Roll:* Bonus equals your spell attack modifier, reach 5 ft. *Hit:* `1d8 + 3` + the spell's level Slashing damage. Immediately after the attack hits or misses, the spirit can teleport up to 30 feet to an unoccupied space it can see.
***Fiery Strike (Devil Only).*** *Melee or Ranged Attack Roll:* Bonus equals your spell attack modifier, reach 5 ft. or range 150 ft. *Hit:* `2d6 + 3` + the spell's level Fire damage.